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Import and prepare per-pixel transparent videos for use with Unity and edit global transparency levels of your videos.
You can control the transparency of an entire video (global alpha), or, with certain video formats, you can use different transparency levels for each pixelThe smallest unit in a computer image. Pixel size depends on your screen resolution. Pixel lighting is calculated at every screen pixel. More info
See in Glossary (per-pixel alpha). This information covers how to prepare and use these videos in Unity.
For more information about the per-pixel alpha and global alpha transparency types, refer to Introduction to video transparency support.
To change the level of transparency for your entire video’s image in Unity:
As a result, your video appears with your preferred transparency level.
You can’t control per-pixel transparency in the Unity Editor. Instead you need to create the video with an external tool then import it into Unity.
To use a video with per-pixel transparency in Unity:
As a result, your transparent video is ready for use in Unity.
If your transparent video’s codec is Apple ProRes 4444:
As a result, your ProRes video is ready for use in Unity.