包含此页的版本:
不含此页的版本:
To log how many variants Unity compiles and strips in total, follow these steps:
Editor.log log file and search for ShaderStrippingReport. For the location of Editor.log, refer to log files.To log more detailed shader variant information, follow these steps:
Temp/graphics-settings-stripping.json and Temp/shader-stripping.json.